Better dig out the old santa hat and start ringing the bells cos
Christmas is coming to get you no matter where you hide.
It's the season to get all mushy and warm and spread love wherever you tread...
Some HATE it and some LOVE it, I choose to cheese it up, at least it makes me laugh.
Here's a little something to get you in the mood. :D
Have a good one!
I've had these textures on my hard drive for a while wanting to make a DM map.
That's not going to happen so I better let them loose.
My theme was old school sci-fi, a touch of Aliens and some Star Wars mixed in,
loads of selfillum, translucent and decal textures in the pack.
Why is it called Kore I hear you say...
Well my map was going to be aboard a space ship called just that. ;)
Oh and I added a sort of thumbnail view thing for this pack,
all though really bad quality on the jpg's it gives you an idea.
If it works out ok I might add that for all the texture packs.
OMG it's finally done...
I took me quite some time to finish the skins for Sam's Panther,
but I am happy to say it's done now.
3 versions, a beige zimmerit a green camouflage and a winter camouflaged tank prop.
I hope someone somewhere still needs these. ;)
(Find them under downloads/props.)
HaJ has just had a news update that's worth checking out.
With the new playtest team they have started to get a propper feel of the maps
and things are speeding up in production.
Funny thing is, you might be the one holding the key for HaJ's future release.
They need a few more team members and without them there will be no release. We desperately need someone to help us complete our German player model as our current one is “on loan” from Day of Defeat.
So if you want to help out, head over and spred the happy news. :) Ham and Jam
I know there is a bunch of you modders that are eagerly awaiting this upcomming release.
Wunderboy are close to finnished with this usefull software, head over to Wunderboy to ad your comment and show your support.
Here's just a few things you can do with the SMD importer: It imports the SMD as a single continuous mesh so you don’t need to weld anything back together (like with the MaxScript importer).
It doesn’t yet re-build smoothing groups but you can fix this yourself by just adding an Edit Poly modifier on top and using AutoSmooth or do it manually. Materials and UV’s are imported and assigned to a Multi/Sub material type.
Yep our very own Mr. moroes has squeezed out some props for you!
Along with his sweet map campazzo in a new version called dod_campazzo2_rc1.
The props are found in our Downloads/Props section.
If you haven't got it allready, the map is found at our trusty old friend LanmaniaX.
Things are gearing up at the decadence workshop.
Check out new ingame screens and more info on how this mod will play.
"State of Decadence - Part one: The Capture System
News hasn't exactly been flying out of the Decadence camp lately, but that doesn't mean we’ve slowed things down.
I'd like to take this moment to re-cap and inform you where we currently are in development of Decadence.
With the risk of being lengthy, this news post will consist of a number of posts released in regular intervals."
415_Opa 17/08/2010 02:42 Okay. I get it now. This is a "winter only" website, right? Everyone is off for the summer? J/K.
415_Opa 21/07/2010 14:10 Hi, gang. Just made a post in "Off Topic" to stir up the air around here! :-)
415_Opa 04/07/2010 20:45 Just stopped by for a check...please don't shut down the site!! I know we have all been busy with real life, but things will come back, I'm sure.
Kosire 20/05/2010 18:58 Opa makes a COMBO BREAKER!!!
spine 15/05/2010 16:57 I know... I'm hardly around myself so I can't complain.
415_Opa 12/05/2010 02:50 Where is everyone?? Hello!!? I feel so....lonely. :-(
415_Opa 05/01/2010 14:00 I have them now. Thanks! :-)
spine 04/01/2010 18:33 OH SMITHERS! Me make bad link, fixed! Thanks Opa!
415_Opa 04/01/2010 03:42 Window textures not working for me; I get a "404 Not Found" error. Broken link? :-|